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(Beginner) Spatto from Yo-kai watch, critique appreciated

bluubird
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bluubird null
Hello, I'm a beginner who started modeling at the beginning of this year.

I would like to get feedback on the model. I used dynamesh and hoping to learn retopology at the beginning of next year, 2018.



My own thoughts:
The 1st and 2nd renders aren't what I'm looking for. The polypainting edges are abysmal to me (I should really learn how to use lazy mouse or adjust the alpha or whatever makes the edges cleaner). There's also an error on the painting of the mask.
On the 3rd render, I was mostly looking for something that looks like an anime figurine but also without making it look too realistic.

As for the model, I should work on getting less bumps (like the ears and scarf). It might be because of my current workflow (dynamesh, dynamesh, dynamesh). Definitely going to look at tutorials on retopology this weekend.

Also this is what the character looks like

The hatless was a speculation from an 2D artist on twitter.

In conclusion, I'm ready to learn from my beginner mistakes that I'm not aware of and hopefully improve.
Thank you for reading!
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