Hello guys. I would love to see your notes on this Dragon am making. I am trying to nail down some primary big forms before I get to the secondary ones, but I have developed tunel vision from overworking the mesh, so I want the opinions of fresh and probably more experienced eyes than mine. Plus any tips on developing a proccess or even how to post those kind of topics correctly would be much appreciated. Here's what I've got so far with the concept bellow.
good start, I think the shins of the back legs look a little too bulbous
You know, you are absolutely right I wanted to differentiate the foot segments I didn't noticed I did that. Thank you so much for your comment. Anything else that stands out to you, maybe in the proportions side of the sculpt?
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