i have new miroring weight paint problem. After mirroring one clavicle joint weight paints into another my mouth vertices are affected. Even if i lock influence
maya file and video included. Please help me.
here is the maya file
https://drive.google.com/file/d/1zpXvk1bUAmjssxZ8Bkmc1gAsL_6rZ3g4/view?usp=sharing
here is video that showing problem
https://www.youtube.com/watch?v=OiSLr_TgjXc&feature=youtu.be
Replies
Try closest point/component instead.
Also if there are just a few spikes. The hammer skin weight tool should be able to fix that easily.