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Unreal Engine and UI

mattslack
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Hello,

I want to know if the sort of animated and interactive screens (computer monitors in the game world) in Prey can be done in UE using UMG or if it would be done in another way.

Same question for Prey's game menus (inventory, data, etc.).

I just don't want to invest a lot of time in UMG if that's not enough to make equally good menus. I know Prey uses CryEngine and I don't know what that engine uses for UI.

I think that a lot of highly animated/interactive menus seen in many games are made using Scaleform or something else Flash-like. How does UMG stack up, and what are the options?

Thanks.

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