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[WIP] Lux - A Memory Not To Forget

karefs
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Hi everyone!

Edit -- Gathering my stories and progress entries under one roof seemed more convenient for me, so this was going to be the only thread that I’d have. However, I decided to post my entries separately just to prevent the confusion. Thank you for your understanding. 

P.S. I can't delete what I have here, so please consider this thread only for Lux's story. 

About me:

I studied Screenwriting, but I consider myself a writer in general, and I’ve been writing stories for as long as I can remember. I love building new worlds and characters, but above all, I love how every character’s past has such an effect on their future and present relationships. Each action they take, everything they say, it all reflects who they are. In creating their personality and backstory, it becomes an enjoyable puzzle for me, so much that I need to put every piece in order before I can visualize the complete picture.

It was probably my passion towards the personality maps that got me intensely caught up in League of Legends. It’s one of the reasons I’ve been playing the game for five years. You see, reading a book or watching a film exercises your imagination, whereas playing League of Legends immerses you in the sense that you get to be one of the characters. Their success becomes your success, and even for a short amount of time, you get the chance to live and breathe the arena atmosphere.

Now, the opportunity to have a voice in their world has been given to us, so I’m excited to see how this experience will go. 

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  • karefs
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    LUX & GAREN:

    word count: 999

    I main ADC, but Lux has a special place in my heart due to her kind nature. She is a powerful mage who was born in a kingdom where magic is forbidden and magicians are banished. Throughout her life, Lux has been struggling to keep her secret from everyone. She’s not ready to announce her real self to the kingdom yet, especially to Garen, because she’s vulnerable with her brother and tries hard not to upset him.

    Therefore, I had an urge to leave Lux in a dilemma, where she needed to decide between herself and her brother. Considering two different personas sharing the same blood, it was going to be interesting to see which one would outweigh the other.

    Title:

    The impact of a memory is stronger when it’s related to an emotion. I chose the title ‘A Memory Not to Forget’ to reflect the core of this story. Finally, Lux’s internal conflict comes to a crushing end, so much that she’ll never forget what happened for the rest of her life.

    Point of View:

    We follow Lux in this story, but I chose to write it from a third-person point of view because I wanted to show how Lux’s perspective changes with the course of events, and to give a little bit of what Garen’s thinking. I also focused on emotions more than the actions, so the physical resolution might seem to come to an end quicker than expected.

    Characters & Voices:

    I read both Lux’s and Garen’s bios and every story that included them in order to get a grasp on their world and personalities. I tried to get a sense of their voices and the drive behind their actions. While I found Lux more compassionate and thoughtful, I found Garen more idealistic and obsessed with protecting his kingdom and honoring it. One is guided by her heart and the other is blinded by his mind.

    As for the secondary characters and antagonists, I noted every one of them hoping to use one or two in my story, planning to utilize them to give my main characters’ life and conflict within the boundaries of their own worlds.

    World:

    I invented a new town called Itarera, and made it a neighbor of Uwendale, where Quinn was born. I came up with the town’s name by combining five words that describe the kingdom of Demacia the best: Honor, Tradition, Duty, Warrior, and Courage.

    I also added Luca, a child that Lux came across on one of her adventures, that she established a bond within a short span of time.

    Final Adjustments:

    I checked the quotes Lux and Garen use during the game so that I could place one or two of them in my story in order to stay loyal to the characters. After I finished the piece, I reread it and added more description to the world and deleted the scenes that didn’t serve the overall arc of my story.

    I’d appreciate it if anyone could give me some feedback.

  • karefs
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    MISS FORTUNE:

    Miss Fortune is my main in the league, and I love her cockiness, confidence, and intelligence. I began to think that she couldn’t have always been like this—that previous circumstances made her who she is—that somewhere deep down, an innocent child, Sarah, still resides within her. So, with this story, I wanted to explore Miss Fortune more and also give credit to Sarah. There are two sides of her after all; the girl she was born as and the woman she became.

    Title:

    Her parents’ revenge from Gangkplank eased the pain of their loss, and becoming a strong and independent woman is what they always wanted for her. Miss Fortune truly embodies ‘A Child That Makes It All Worthwhile’ in her own way. And this is a story about a small part of her long journey, the voyage thrust upon her when her parents were taken away from her.

    Point of View:

    I didn’t see the need to write the story from Miss Fortune’s mouth, even though I’ve written it purely from her point of view because it’s already a dialogue-heavy piece. Although it could go either way, I used third-person narration to reach out to readers.

    Characters & Voices:

    I found Miss Fortune being in Bilgewater fascinating. However, even though she always got what she wanted, I felt like she wasn’t unstoppable. Foreseeing what was going to happen after killing the strongest crews in Bilgewater, she needed an ally as strong as herself. The ally had to be someone that we all know, someone that wouldn’t get lost in her shadow. At last, I found the perfect candidate—Graves. He was equally cocky, strong and had an impressive sleight of mouth. So, at the end of my story, I planted the seeds of a strong friendship for future events.

    As for the dialogue, I realized Miss Fortune doesn’t have a thick sailor accent, but a manipulative, flirtatious voice, so it was important to reflect her, not by her words, but by how she says them. It was easy to capture and fun to write.

    On the contrary, I felt the need for an antagonist with a thick sailor accent, and Gankplank’s men would be a good choice. At this point, I researched the sailor and pirate terminology. Then I fed the dialogues with my findings.

    I didn’t forget to add Miss Fortune’s famous quotes from the League of course!

     Location:

    I studied the visuals of Bilgewater and read the stories about the region. Then I created a map with the right atmosphere for my story. The bridge, the filthy air, slippery alleys... 

    Moreover, considering how pirates love drinking, there had to be a tavern and a bar fight! It was inevitable, lol!

    Any kind of feedback is much appreciated. Thank you!

  • karefs
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    BRAUM:

    Braum is a big man with a bigger heart. He is someone that everyone should appreciate. So, I knew that I was going to write a story where I could explore Braum, not only as a big guy who saves people physically, but also as a mentor who saves them mentally. That’s how I started to lay the foundations of my story.

    Point of View:

    I’ve written the first story from a third person view and it’s mainly about a kid named Ottok, who’s been through a lot. Braum’s part begins when Ottok starts to tell the story of how a big, mustached man saved him from the Ice Witch. So, there’s another story within the original one. And the second one is written from Ottok’s point of view.

    It was important for me to follow this path because I needed the readers to see Braum from a kid’s perspective.

    Characters & Voices:

    The first thing I did was to create the kids and give each of them a different voice. Ottok; a kid who’s been through a lot, was forced to grow up. He feels that his mother is now under his responsibility, that he needs to be a man. Seti; a big boy who loves making fun of people in order to cover his own insecurities. Wigo; a kid that’s going to be a farmer or potter, a quiet type but eager to be one of the popular ones. Euthali; was born as an archer, curious, beautiful and she knows it.

    In order to name the kids, I researched ancient hero names, found the ones that could best describe my characters, and by adding or subtracting a couple of letters, I tried to make them sound more suitable for Freljord. You may find the list and the meanings below.

    Euanthe: blooming flower --> Euthali: she’s a growing beautiful girl

    Otto: wealth, fortune --> Ottok: irony of fate, he’s the most unfortunate one

    Wilco: desire --> Wigo: desires to be a popular kid.

    Seth: appointed one --> Seti: is chosen to be the spokesman of any group by nature

    As for Braum, I noticed that he was not a talkative man and most of his sentences were short and brief. This was a challenge for me because for the sake of the story, he needed to talk some sense into Ottok. For that, everything he said had to make a lot of sense. I had to think about it for some time, but at last, I think I managed to do what I wanted to in the first place.

    World:

    I found Freljord’s climatic conditions similar to Alaska, so I did some research about it; how the weather is there, what do people do, what kind of animals they have, what do they wear etc. Then I garnished my story with my findings.

    I also read stories about Freljord, listened to the region’s theme song and the producer’s production process in order to visualize the region better.

    Symbols:

    Bear teeth necklace - this is a sentimental item for Ottok that represents his brother on the surface. But it’s actually a weight that Ottok’s been carrying since the depredation of his clan

    Fire - represents people or things that have hurt him; death, barbarians, The Ice Witch etc.

    Milk - represents the emotional strength that Ottok’s been looking for.

    Final Adjustments:

    When I first finished writing the story, there wasn’t any emotional connection in it, nothing for the readers to empathize with the characters. So, I decided to focus on Ottok’s past and reshape the story around it.

    I also checked Braum’s quotes in order to keep consistency in his voice.

    Overall Note:

    I know Braum only appears in a small part of this story, but his effect on the overall story is much bigger. 

    Have fun reading!

  • karefs
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    karefs vertex
    Let me put this also at the end.

    Edit -- Gathering my stories and progress entries under one roof seemed more convenient for me, so this was going to be the only thread that I’d have. However, I decided to post my entries separately just to prevent the confusion. Thank you for your understanding. 

    P.S. I can't delete what I have here, so please consider this thread only for Lux's story. 

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