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Texture Atlases and Texel Density

alfredasplen
vertex
Hi!

I've been thinking about... well, texture atlases and texel density. Does anyone have good method/tool/etc. for calculating texel density across multiple objects at once?

Like, say you've got X amount of assets for a scene/level/etc. and you wanna figure out how many 2k or 4k texture atlases you can fit them all into while maintaining proper texel density.

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