Hey lads, i'm new to Houdini and trying to output my heightfield for use in Unreal but it's not saving to disk. Wondering if anyone happens to know where i'm going wrong?
File name: name.png
Output Type: Packed Raster
Format: Single Channel
Type: 16b Fixed
Resolution: 1072 x 1072
Output Layers, Image Channel: Red > Height
Output Range: Auto Remap
Have I missed something? Thanks in advance.

Replies
Unfortunately using the apprentice version limits the output resolution to 1080 x 720 and watermarks the bitmap