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Mudbox to 3ds Max back to Mudbox issue?

Valquet
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Valquet null
so i try exporting my model from mudbox to 3ds max to get rid of a few faces but then when i update the scene to mudbox the size of the model becomes massive.
it also always says "The source model does not appear to overlap the target model. For best results they should align as closely as possible in the scene. Continue?" and then messes up the whole scene?
I've never used mudbox before so i don't know how this works properly D:

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