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(Solved) BaseColor Shader

polycounter lvl 6
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bitinn polycounter lvl 6
Hi,

I am trying to figure out the shader / material Substance Painter use when you preview the BaseColor channel alone.

Is there a file somewhere I can copy into Substance Designer for tuning my stylized material?

Thx!

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  • poopipe
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    poopipe grand marshal polycounter
    I can't check as I'm not at a computer but If you add a diffuse usage flag to your baseColor output node and switch to the lambert Shader it'll probably work.  You might want to add an emissive output too. 


  • bitinn
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    bitinn polycounter lvl 6
    poopipe said:
    I can't check as I'm not at a computer but If you add a diffuse usage flag to your baseColor output node and switch to the lambert Shader it'll probably work.  You might want to add an emissive output too. 


    It works!

    Not sure the part about emissive, does lambert shader in SD has any emissive support? I don't see any intensity setting for that shader (material).
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