[DISCLAIMER - THIS IS FOR A SCHOOL ASSIGNMENT WHICH IS VERY BASIC AND REQUIRES AN ONLINE POST TO BE CRITIQUED TO PASS]
Recently I have been making a very basic level planned to be suitable for a 3v3 Search and Destroy type game mode. The following images are of my design plans that I did before bring my 3D blockout into UE4.
I then made a side thew plan to get to plan out the different levels of elevation in the map
Once my plans were complete I developed the 3D blockout in maya and imported it into UE4
TOP DOWN
SIDE VIEW
BEAUTY SHOTOnce I had my 3D blockout inside of UE4 I added some new features to the level such as:
- Functioning Doors
- Moving Environment Element
- Destructible Environment Element
- On Screen Prompts
- Pick up and Event Placement
- Level fly through
I had rendered out the video fly through to showcase the level before and after some of these changes were made, they can be viewed here:
https://streamable.com/dxhytAlso here is a link to a survey I made to gather some more feedback but on more specific points:
https://www.surveymonkey.co.uk/r/D55HNBXAny feedback given is greatly appreciated and thank you for taking time to go through my post!