I recently created this glock 43 pistol, would really like some advice/criticism on this model. I personally am not sure of the texturing work of this model whether is it accurate or if there is any glaring issues that I could not find as this is probably the second work I have done using Substance Painter, Hence I'm not so experienced...
![](https://us.v-cdn.net/5021068/uploads/editor/71/ezyipdpw6wvw.jpg)
Renders from Marmoset Toolbag 3
![Image: https://us.v-cdn.net/5021068/uploads/editor/wg/eutbd93i1awb.jpg](https://us.v-cdn.net/5021068/uploads/editor/wg/eutbd93i1awb.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/nd/9slpqtuomffa.jpg](https://us.v-cdn.net/5021068/uploads/editor/nd/9slpqtuomffa.jpg)
Highpoly rendered directly from zbrush.
Replies
Reduced the grain size and made it less intense, also added abit of blue into the colors.