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Expose a specific input with multiple inputs in the tile sampler node

lucasz
polycounter lvl 8
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lucasz polycounter lvl 8
So im having this issue where I want to use the tile sample and give it specific inputs, afterwards I want to expose it that way that the user can change the pattern distributed by the shapes via a slider that would change the number of the distributed pattern inside of substance.

Not sure if im approaching this wrong but it seems I would need to add aditional code / make  a new function to do that?

Pattern Map Distribution Input seems more like a Mask and therefore a dead end sadly.

Any Input on how you would approach this or a solution highly appreciated.


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