Is this possible in ue4? If I animated certain uv movements of a static mesh. Can this be imported into ue4 and it would work accordingly with textures.
Thanks ZacD. I have seen that. But what I need is steeped movement of the uvs, not spline. I am wondering if I can animate the panner using matinee. I will try and look it up.
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As far as I know, animating the UVs isn't supported for static or skeletal meshes.