Sorry I didn't see this earlier. You already have it baked and low poly so wont go into the anatomy errors, but I think you over saturated the textures a bit. You don't want to muddy it up and lose the hand painted details. Find some contrast. Great job getting to this stage though!
Agreed that the saturation was over the top. Really not sure about yordel anatomy... Here are low poly and texture sheet. Also, one view of high poly sculpt.
Replies
Here is my start on a new base mesh.
Great job getting to this stage though!