Hey everyone,
Thank you for stopping by. I hope by participating I can work on sharpening my skills! Currently, I'm still deciding on what themes to go with for an awesome creep den/turret. I really want show some nice story-telling aspects, as that is what makes summoner's rift so awesome in the first place.
I hope everyone enjoys my entries. I look forward to working on it and seeing other's progress along the way.
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Final Entries! I hope you like them. Please give me any feedback you'd like. Thanks!
Higher res here:
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Extra gold pass on Butcher's Bridge!
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Replies
Current Objective: Adding color variation and detailing.
To do list: Finish the rest of the alpha cards so I can place them and get this into a better viewer. Also, redo the ground so the grass and rocks match the rest of the scene.
Thanks! I went ahead and worked on these a bit more so the shapes read better.
Also, here is a new shot of the scene laid over Summoner's Rift.
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Edits:
I colorized the AO, flared out the model, refined a bit of the textrures, and added some rope.
Today's Updates:
Gold - 2nd Pass
Tentacles are more Slimy looking
Metal Dent(s)
Thanks a bunch! I did some small level adjustments. Hopefully, it's less muddy now. Please let me know if you have some more ideas regarding filters.
This was an awesome experience. I learned a ton about creating assets which are viewed from an specific view point. It was a challenge, but I'm glad to say I am coming out of this with a better understanding. Thank you to those who gave critiques and advice to me along the way.