This is my dragon sculpture that I am working on for a temple scene ( struggling with the Immense detail of an Asian temple). Let me know what you think of the high poly and textured low poly version.
I really like your high poly but I feel like a lot of the cool details are lost in the low poly. Could you have the dragon painted and use cavity and convexity masks to help bring back more of the details with paint chipped off on edges and such. I also think the material definition could use some work, I'm guessing it's wood, but it's not really reading as wood to me. Would love to see the rest of the temple!
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