Finished entry:
Hello Polycount! I am super excited to join this competition. I will be making something to Taliyah, and it all started with that I want to see Taliyah on a skateboard. But I ditched this idea and instead we get Yorick, the shepherd!
I have not yet decided if I want to have a more Gothic style, cyberpunky or more rebel edgy (like the vandal skin-line) style, so I created a basic start concept to see the three different directions. If anyone got any suggestions or critique just go ahead, I would love to get some more input. But in the end I want her abilites to be throwing sidewalk rocks, her wall / R should be a Berlin/concrete wall with graffiti and her passive is her rolling on a skate/longboard.
All the colors are super WIP and I would love to hear some suggestions on them. But I want to focus on the design foremost.
Good luck to everyone!
Replies
So instead I started to look at different ideas and I think I have landed with one I feel quite happy with.
So say hi to Shepherd Yorick, he has lots of sheep!
It have been a while but I got some progress as I finally got time to work on Yorick properly. And I got to say that so far a lot of good stuff is coming out of this contest, keep it up everyone.
Current WIP
And here are some ideas on where I might want to push him.
To do and priority order.
Sculpt the backpack/goat head to see how the idea works in 3D. And or try out a more sculpted version of the backpack, or maybe combine them both?
Create his shepherd staff.
One more polish pass on the body, and anatomy to get the league feel in to the sculpt as it is now only a basic anatomy sculpt.
Polish hair and beard
Decide on if I want gloves or straps around the hands and then polish.
Polish his clothes.
Polish the backpack or goat if I go that route.
Sculpt the maiden and the ghoat (a mixture of ghoul and goat)
And that is the progress for me so far.
In game angle shots of the highpoly
Closeup of the face so far
I will be giving 2 more days to the highpoly then I must go on, I will probably not finish before the deadline but I will in the end finish him up somehow!
As always I would love some C&C if anyone sees something sticking out or if you got any ideas!
And great job to everyone who are in this competition, so much cool stuff!
The topology on the lowpoly, landed on around 7700 tri, I will update with bakes and first texture iteration soon.
Bakes
Color Schemes
Thanks to Polycount and Riot for this contest!