Final- Movement Cycle:Final- Recall:
-Write down a ton of ideas, narrow it down.
-Gather resources. Rigs, props, scenery, etc.
-Layout the scene (import resources, setup camera)
-Blocking pass with cubes in place of characters
-Rough blocking with rigs
-Refine poses (personal workflow step)
I like to get ideas out quickly to see if it works or not, so most of my workflow revolves around jumping in Maya early and getting something done (even if it's "ugly").
Thanks for taking a look, comments and critiques always welcome!