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Attempt at extendable tentacle rig

Hi!

As you can see in my attached screen prints I am trying to make an IK rig for extendable tentacles.
What I hope to achieve is to be able to extend the tentacle but still be able to rotate the tentacle and adjust the placement of it.

I have been watching some tutorials on Youtube but felt like they were a bit too complex than what I am trying to achieve.

I'd like to be able to rotate the tentacle as well and have the controls following the scaled joints. The joints are scaling similarly to a normal squash/stretch rig at the moment.

Any suggestions and tips and tricks are welcome.



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