Hi there, I'm new to posting on polycount - this is my first work thread. Would really appreciate CC and any general feedback on my work
I'm a games art student at University of Hertfordshire; working my way to becoming a props/assets artist; and maybe even an environment artist.
Working on a 3-piece showreel. At the moment, I have a Harley Davidson that's nearly modeled and UV'd; but not textured yet. I also started a thread on my university's forum when I first started making it, so head on over to this
link to see it's development before it god good:
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I also have a near-complete custom Fender Stratocaster (which will have black stripes down the middle of the yellow; and some cool stickers on it); along with an amp and a fancy microphone to complete the scene.
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Replies
keep it up!
I understand there's a bloom effect in substance to make the red On lights look like they're on, but even the bloom effect in marmoset just blooms the entire scene.
Anyone know how to get a glowing emmission effect in marmoset?
The substance scene:
the marmoset scene