Hey everyone,
I was working in this character from a while from FFXIV called Regula Van Hydrus. My goal with this project is to learn more about texturing characters using material libraries and making them modular. After watching Epic's Paragon character talk about how they do the materials for the characters I decided to give a try and made some experiments with it.
You can watch the talk here:
https://youtu.be/nVes6OUyzdwSo I want to give a try to create a character that can make use of modern texturing techniques!
This is the concept art:
And here is what I've been working on for some days, still rough but I want to take my time to make it right and have fun trying new techniques: