modelHello everyone, doing a model over an old game series called Breath of Fire. I've always loved this series and this particular monster, so I wanted to try my spin on it in 3D. Model is 11k and is displayed in Marmoset (in the link below) and UE4 (pics below). I'm still fairly new to game models and would love some critique. Thank you!
Turntable:
https://www.youtube.com/watch?v=rx40EJu76zU UVs
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UE4:
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Replies
The model is looking good, but the materials all read the same. Not too sure what exactly the body is made out but it would be nice to have the beak having a different material/roughness than the body.
Also is it intentional that you didn't make the body round?