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Displacement map seams

Deemon
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Deemon null
Hi, everyone. I have a problem with displacement map generated in ZBrush. I've searched on this forum and others, but I still haven't found a solution how to fix it.
The displacement map has seams. What am I doing wrong?

Here're my settings:
- 3ds max 2012 + v-ray 2.3
- displacement map: 4K (tiff)



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