Hi, everyone. I have a problem with displacement map generated in ZBrush. I've searched on this forum and others, but I still haven't found a solution how to fix it.
The displacement map has seams. What am I doing wrong?
Here're my settings:
- 3ds max 2012 + v-ray 2.3
- displacement map: 4K (tiff)
![Image: https://us.v-cdn.net/5021068/uploads/editor/cw/ttfqi8jecayk.png](https://us.v-cdn.net/5021068/uploads/editor/cw/ttfqi8jecayk.png)