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[3ds Max] Use custom working pivot without affecting the transform center

polycounter lvl 2
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Lucide polycounter lvl 2
Hi, I have a cylindrical shape (made from loops of polygons) that I'm edge-extruding, using a side profile reference,
following these steps:
  • select the last edge loop,
  • shift-drag it to the next position
  • use the scale tool to uniformly resize it, to match the profile curve
For example, if I had to model a trumpet cone from a side profile, I would extrude an edge loop horizontally, scale it uniformly to match the current hole size, and repeat.
In my case I have a rather small profile, and a big cylinder, so I'm using a working pivot near to the reference to be able to see the pivot and the profile in the same view.
My problem is that if this works fine with the move tool, I can't say the same for the scale tool, which uses the working pivot as transform center.
Can I use a working pivot together with the "use selection center" option?

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