Hello fellow Polycounters, Gamers, Artists and supporters of digitally created worlds!
I am Danny and currently working on my "Master in Game Technology" in "NHTV Breda - The Netherlands" and I am asking for your expertise in the field of games and/or art in general. This questionnaire should give me a better insight into what gamers and and/or artists want, know and need in and around games.
Would you help me out by filling in this questionnaire? The questionnaire should (per field) take around 10 to 15 minutes to complete and will help me (and hopefully gamers and artists in general) greatly now or later on.
The questionnaire is made with Google Forms and can be found at https://goo.gl/forms/7QW1pMGWQim5yRXR2
If possible, do share the questionnaire as much as possible to get a larger amount of reactions to collect and get a clearer picture into the minds of gamers and/or artist.
Thank you all in advance! If you want, leave any comments, feedback or reactions below.
Danny Ivan Flu (www.dannyart.nl)
Replies
in many cases there wasnt an "other" option when you really needed one. for example the "what settings do you disable first to optimise a game". Id say this is 100% dependent on the game, genre, platform and art style, and there isnt really a universal answer for it.
Thanks again!
-Danny
Some of the questions are very strange. For example:
"Do Photogrammetry generated assets create a more realistic and more efficient result over manually/procedurally created assets?"
heavily depends - thats why pretty much everyone answered "Maybe a little bit of both."
"If a game runs smoothly and you have more than enough performance left, what would you increase or enable first?"
100% depends on the game you are developing - why every possible answer has been used pretty much equaly.
"For what kind of games do you want to make assets the most?"
Does it make any difference? - also why every possible genre has been checked pretty much equaly.
-Danny