I'm working on creating a basement environment for a school animation project. I'm not very good with lighting and I'm looking to improve as much as I can. I'm primarily working with Maya and 3DS Max. Any suggestions on how I can fix up this environment's lighting. Going for a more realistic look. Still have a lot of modeling to do for this seen so don't judge too harshly. Looking for lighting fix only. Thanks guys!
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So, the first step is to figure out how you want to light it. What sort of light sources? Overhead lighting? Fluorescent tubes are pretty typical for basement lighting in this sort of room., but you could do some of those exposed bulb lights with the little string to pull to turn them on too, or recessed lighting, or floor lamps, or anything you want really. Find some reference for the type of lighting you would like to add and then try to reproduce it.
https://support.solidangle.com/display/AFMUG/Lighting+a+Room