My name is Brian Clarke and I have been in the video game industry for over 12 years as an environment artist, lead, producer, and art director. My skill set ranges widely from world building, to asset creation, lighting and color, scheduling, and pipeline management.
I have recently pivoted to freelance and indie game development to break out of the standard 9 to 5. I strive to offer a professional and clean experience.
I handle 3D asset creation, world building, lighting and color, consulting, and some 2D art.
grumpntug@gmail.comI have experience in Unity, Unreal, game maker studio, and clickteam fusion
Tools known - Zbrush, Maya, Substance Painter, Substance Designer, Photoshop