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AAA Quality Portfolio Project

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Christian Cunningham polycounter lvl 10
Myself and some other studio artists want put together a mid size level/sequence in UE4. We are going to really focus on quality and push our current skillset to do so. We have written up a small script of what we want to achieve. In the end we want to be able to add this to our portfolios. This is not a paid project, we are not selling anything, this is a passion project to collaborate with passionate artists to create a masterpiece. There is going to be many iterations on everything you will make. Without giving away all of the details the theme is apocalyptic. Here is who we currently have on the project.

Jason Choi - Technical Artist
https://vimeo.com/suhnder

Christian Cunningham - Environment Artist
http://chrisc3d.artstation.com/

Moustafa Elsayed - Animator
https://vimeo.com/melsayed

We currently are looking for:
Rigger
Character Artist
Level Designer
Concept Artist

If you are interested message me on here or hit me up at xchrisc3d@gmail.com

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  • Christian Cunningham
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    Christian Cunningham polycounter lvl 10
    Should note that we are looking for photo-realism here not cartoony. 
  • Larry
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    Larry interpolator
    It would be moremorehelpful helpful to tell us what is that you are creating, and maybe you will find other like-minded people. You keep this a secret like someone is going to steal your ideas
  • Christian Cunningham
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    Christian Cunningham polycounter lvl 10

    Black screen, This quote fades into center.

    “We'd stared into the face of Death, and Death blinked first. You'd think that would make us feel brave and invincible. It didn't.” ― Rick Yancey

    As the quote fades away and the camera focuses, you see a mother and father in a forest at dusk/late sunset. The forest is very overgrown, there are roots and ivy on the sides of them. Trees have fallen and are everywhere. Because of the darkness what you see is limited.

    The camera shifts to a third person view and the father takes out a flash light, smacks it against his leg and turns it on. The character is now playable. As they progress through the forest, climbind under trees and pushing there way through vines. As the player progresses it starts to become apartent that there is a light source at near the end of the forest. they see something ahead.

    The camera jumps to a cinematic view of the forest floor and capturesthe flashlight hitting the forest floorr. It then cuts to the mother as she starts to run after what she saw. The father follows, the camera is cutting back and forth as they are climbing and jumping over obstacles.

    Cut to a view of the object, its a teddy bear, lying on the round. The mother looks at it and picks it up and starts crying. The father takes the bear and notices the fresh blood on it. The camera then pans to the mother falling to her knees and crying.

    At this moment the camera pans up and reveals that they are actually in a town and not a forest. The town has destroyed buildings and overgrowth everywhere.

    The screen cuts to black and then you hear the woman scream in agony.







  • Prabh
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    Prabh polycounter lvl 7
    Hey i am intersted
    here is some of my work

    https://www.artstation.com/ps_long


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