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Author:
Toivo
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Adobe Substance
Peeling painted wall Normal map artifacts
kaosmos
polycounter lvl 5
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kaosmos
polycounter lvl 5
Oct 2017
Hi,
This is the material I´m creating:
Still needs a lot of work but right now I have this problem:
You can download the SD file to check it out for me. I would appreciate it.
I´m new with Designer and I don´t know how to fix this.
Thanks!
File:
https://drive.google.com/file/d/0BxMzzcpoRhmIREtRUGgwSVktZVE/view?usp=sharing
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Wall_Peel_Painted_02.rar
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Jerc
interpolator
Oct 2017
Make sure the nodes you use to build your height map have thie format set to 16 bits.
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kaosmos
polycounter lvl 5
Oct 2017
I´m not using height map here, only normal map.
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rexo12
interpolator
Oct 2017
you've generated your normal map from the normal node haven't you? This takes a Black and White image input, or a height map. If you're using normal blend (or combine, can't remember which) anywhere in the graph try setting it to High Quality too.
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