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[UE4] Summer House Archviz Project

polycounter lvl 14
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eCstatic polycounter lvl 14
Hi, this is my first go at a full scale archviz project in Unreal Engine. It was a large learning process, and took me a couple of months start to finish. For time efficiency not all of the models were made by me, some are from the UE4 market place and other small various objects had to be re-unwrapped and textured to work properly in UE4. The house itself was made in Revit and touched up in 3Ds Max and various textures were made with Substance Painter/Designer and Substance 2 Material.

I'd love some feed back from you guys, don't be shy and let me know what you think.

https://www.youtube.com/watch?v=EK_CxD9vXlo























If you like, you can also download the project here https://goo.gl/6nXufT
You can walk around the property among other things. Can you find the secret room?



What can I improve for future projects?

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