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HLSL advanced shader pack (volumetric rendering, procedural stuff, postprocessing effects and more)

gtx660
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gtx660 null
Hello.
This is my first post on Polycount forum.
I would like to share my Github repository with HLSL/Cg shader programs, ready to use in Unity3D engine.
Repository is constantly updated.

https://github.com/przemyslawzaworski/Unity3D-CG-programming


Here is some videos where you can see these shaders in action:
https://www.youtube.com/watch?v=ayHaykMcmiA
https://www.youtube.com/watch?v=TEVOx7LrHtU
https://www.youtube.com/watch?v=Q41Uo2UM_kk
https://www.youtube.com/watch?v=SZW14hp4hNw
https://www.youtube.com/watch?v=BIB7qtpShT0


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