Hey,
I created my first 3D model in Maya !
It really helped me learn the basics of modeling in Maya and I really enjoyed doing it.
I still have a lot to learn so if you could give me some feedbacks I would be very happy as it will help me improve
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At the moment I don't know how to texture or render but I am trying to learn how to use Substance Designer.
By the way, if anyone knows how i could import my textures I created in substance designer into Maya that would help me a lot T_T (I created a thread about this problem
http://polycount.com/discussion/comment/2581859#Comment_2581859 )
modelThanks in advance for your feedbacks!
Replies
From looking at your model, id say you need to work on your topology, as you've got some meshes which are super dense when they don't need to be and some shapes which are so basic they could do with more detail.
Yea I think that some parts look really "flat", especially the roof. Actually, I would like to make a roof similar to this : https://imgur.com/qzT9cwJ but hahaha I wasn't able to do it, it's too hard for me at the moment (but i will try to come back to it later).
I think I could make some parts a bit less "straight" like those wood pieces there : http://prntscr.com/h1b0gu ?
And I don't know what a "dense" mesh is ?
Yea you are right I will redo the barrel now and upload a new version of the house once I did all the changes I needed to do !
About the roof, I would like to have my roof looking like this : https://imgur.com/qzT9cwJ but I'm not good enough to do it so I will keep the roof super simple as it is now and I will come back to redo it in like a month or so when I won't be such a noob haha.