Hi all, I've begun work on a new small-scale contained environment and am excited to share my work as it progresses.Concept:
Last March I traveled in Germany and Austria and found that my favorite places were often discovered after wandering away from the main tourist areas. I'd often happen across a small square or wander through an alley which was full of life with local people doing their local things. And this occurred over and over again. I loved these 'side' spaces, just adjacent to the hustle and bustle of the main streets/areas. They felt so cozy, homily, and comfortable, even though I was in a foreign land, couldn't speak the language, and could barely read the signs. The buildings were old and tall and would often have projecting bays reaching out and gently enclosing the outdoor spaces... Ever since I returned home I wanted to create a similar reality. So this will be my attempt to recreate some of that feeling in an small environment.Reference:
I've organized a bunch of great reference from my own photographs during the trip (this is but a small portion):Planning:
I then started sketching out some ideas and worked those down into something a bit more manageable and planned out the assets and trim sheets. As I look at my sketch further, I think the road is going to need to be only one lane to shrink the space down towards that cozy/comfy feeling I'm after.Software:
I'll be using 3dsMax for modeling, Zbrush for sculpting, Substance Painter for baking and texturing, and UE4 to pull it all together. Feedback Appreciated!
I'm intentionally going after some new things with this project to keep myself learning and growing, so I will greatly appreciate any wisdom and advice in the form of critical feedback throughout this process.
Thanks for the look, please leave any thoughts, and stay tuned for updates as I progress!