Hello, I'm trying to become a 3d modeler. I've worked a bit with Maya for a while and made a few simple things, but I'd like to learn more and become better, but at the moment I am not sure how. I'm not even sure what my preference would be (enviroment, characters, or...).
I've recently started trying to use zBrush (which I am kinda intimidated by), and I'd like to learn to both use the software, and to sculpt. I'd like to know if anyone here knows any good places that could help me more. I do not have a lot of experience with drawing, which im currently working on, especially studying anatomy.
I'm pretty sure this question has probably been asked many times around here, but I'm sorta lost on the path I have to take to develope myself in this area.
Thankyou and have a nice day everyone!
Replies
Throw yourself in there. Learn from what others have done. Look at youtube. Look at pluralsight... anywhere really. Follow streams.
Try things. Fail at things. Try again. Find what you have patience with.
Get stuck. Ask. Try again.
Cheap and handholding tutorials.