Hi everyone, In this thread i will be attempting to recreate the first area from halo 4's Forward Unto dawn. I don't have much experience when it comes to hard surface/ sci-fi environments so any critique or advice would be a great help!
So far i have made a block out and experimented with creating tiling textures inside of Substance Designer.
Here are my attempts at tilable sci-fi textures, as well as trying out creating alphas for them in PhotoShop