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Halo Forward Unto dawn

OokamiReign
polycounter lvl 3
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OokamiReign polycounter lvl 3
Hi everyone,
In this thread i will be attempting to recreate the first area from halo 4's Forward Unto dawn. I don't have much experience when it comes to hard surface/ sci-fi environments so any critique or advice would be a great help!

So far i have made a block out and experimented with creating tiling textures inside of Substance Designer. 







Here are my attempts at tilable sci-fi textures, as well as trying out creating alphas for them in PhotoShop







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