Hey,
So I have a blendspace that blends a walk, jog and run. I want a transition from the run to the idle. However, I want the transition rule to be "Only play this transition rule when the character is in a run state and then goes to a speed of 0".
I can't simply say "Play the transition when the velocity is at 0" because then it will play the transition when I'm walking and then stop, or jogging and stop. I only want it to play when I'm running and then stop.
I tried setting up so the run is at a speed of 900 and I say play the transition when the speed is 899 but if I was to go from a jog to a run, as soon as the jog hits the 899 speed to go to the run, it will play the transition.
I'm not sure how I'm supposed to set this up.
Replies
Thanks for the answer.