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Water blob/drop in Unity?

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Nathair23 polycounter lvl 2
Hi everyone,
do you have any idea on how I could create a water blob/drop in Unity? I saw that some use the Cloth simulator, but I can't get the results I want. The water blob needs to move around on surfaces, and it might need to increase its size by joining with other blobs in the future, as well as become solid or evaporate. 
Do you have any ideas on this?


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