Hey everyone!
This is my first post on polycount, so let me give a little bit of a backstory on myself:
I am a recent grad of the Digital Animation & Visual Effects School and have just completed my first finalized demo reel. I have a desire to be somewhat of a generalist, but specialize in modeling and texturing.
Any critique and insight is welcome and greatly appreciated!
Demo Reel:
Artstation:
https://www.artstation.com/ryan_marshFeel free to be rip it to shreds!
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Replies
My only crit as of right now is that its too long. IMO its better to have it quick, leave them wanting more, than giving them too much.
As this was a graduation reel, there are some filler assets in there for now that were a requirement, so for example scrapping the crates I fully agree on as they are also featured in the building turntable. I am in the works of dropping my building into artstation ASAP as well. As for shooting for realistic or stylized, I could go either way. I am a fan of stylized work and agree that it is something that needs some more work put into to improve.
Thanks again for the critiques, I'll update my demo reel soon to reflect that!