Hey guys,
I've been working on some packages for the Unity Asset Store in the past weeks and I'm running into some problems with the file structure. The main thing I want to achieve is that it will be future proof.
This is the structure that I have right now:
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000008-Frisbee is a frisbee model that will be uploaded as a single model.
Beach Toys is a combination package that features an instance of the frisbee model.
Now the problem I still have is with the 000008. It is ugly and will show up in the customer's folder structure.
This number is needed:
1) To know which model in my production folder is referenced to. (this is more of a wish than a need)
2) Make a unique folder that cannot be the same as a future frisbee model I might be uploading. Just "Frisbee" is not good enough.
So my question is whether you guys have a better solution for the above named problems?
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