this is my first post on here don't know why I never posted my earlier projects but hey.
I started my first gun based on a concept, exciting stuff I know.
I already made some progress so wanted to show off what I got so far and get some opinions on it
here is the concept I based it off
https://www.artstation.com/artwork/eZBkJ Block out:
then I started detailing some parts for the high poly this is the progress so far (quickly rendered in marmoset):
Replies
Finnished the whole HP model and also have the LP ready.
Started to texture the red dot because I wanted to start texturing.
Next is unwrapping the main gun
Attachments:
Suppressor is closesed to being done. The rest still needs a lot more detail
here are some more wip renders (didn't do to much to the lighting yet)
Still wanna do some more tweaking to make everything look as good as possible in first person view.
Thinking off putting holes in the geo off the mag so you can see the bullets inside (would be cool) Let me know what you guys think
They are mostly metal/aluminium/plastic so you need to work a lot on roughness and color variation, right?
It is substance, and photoshop for markings and stuff. As for my workflow I think there are better sources to get that info i'm still really trying to improve my texturing.
https://www.artstation.com/artwork/JGoln