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Sunset - Speed scene design

polycounter lvl 12
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JZAcH polycounter lvl 12
Hey guys, so this went in as a quick lighting practice in UE4 along the lines of a speed scene design thing. Tried to capture the mood and ambience of a sunset scenery. Didn't spend more than a few hours as the goal was to finish it quick and in seemingly good quality. From my previous works, I've used just one directional light and an ambient cubemap to light up this entire scene, stepping aside from fill lights and baked lighting, which is my normal workflow. 

If you guys want to check out more - here's a link to the profile page

I dont know if the images attached will be in good resolution.

Assets used are from the redwood forest pack and the kite demo assets. 

Share your thoughts and comments :smile: 










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