Hi, I've used the old DDO for a while and just switched to DDO2.
One of the most useful effects I used was MudSplatter, putting small specks of mud on the miage, according to the normal map.
I've been unable to find a way to replicate this, as the masks (which are what the materials really are since it decides where the color is applied) do not include MudSplatter.
Other mask presets, such as Dirt, Stainsand Sandy Dirt are not correct, even after tweaking the values.
Am I missing something? Can we import mask presets that mimic this old functionality?
Thank you.
Replies