Hello my name is Manuel.
I am more of a generalist, I like to tackle of aspects of 3D art as needed by the client, from modeling and texturing, to animation. As you can see from my portfolio I favor stylized art, but I can do realistic style if needed.
My prices are indie friendly. Deadlines are very important to me.
Please visit my portfolio for a more detailed breakdown of my work.
Skills:
-High poly sculpt
-Low poly creation and retopology for animation
-Textures and materials. My texturing workflow is made from a mix of hand painted and PBR materials.
-Creation of procedural textures in photoshop.
-Rigging and Animation
-Understanding of human anatomy
-Fluent in English and Spanish
Softwares I use:
Zbrush
3Ds Max/Maya (For freelance out of office work I use Maya LT)
Substance Painter
Adobe Photoshop
Unity
Unreal Engine 4
Marmoset Toolbag
Marvelous Designer
Portfolio:
https://manuelrondon.artstation.com/
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Replies
The asset break down from the scene can be found here: http://manuelrondon.artstation.com/projects/VlPXR?album_id=611712
This last one is the high poly