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Author:
FredCM
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Technical Talk
UE4 mirrored specular seams without normal map - help please
vonboe
polycounter lvl 12
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vonboe
polycounter lvl 12
Sep 2017
I have a problem with specular lights breaking up at a mirrored UV seam in UE4.
Is it possible to fix this without having to use/bake normal maps??
I have tried to both off set and mirror the UV shell but with no luck...
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