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Author:
Toivo
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Technical Talk
3dsmax - display normals in viewport with multi-tile
Obscura
grand marshal polycounter
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Obscura
grand marshal polycounter
Sep 2017
Is it possible to display normals in the viewport in 3dsmax, when using multi-tile? I'm only able to make the first texture showing, so I'm probably doing it wrong. Any ideas?
Thanks!
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Obscura
grand marshal polycounter
Sep 2017
bump
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Noors
greentooth
Sep 2017
You have to check "show shaded material in viewport" on the MultiTile node.
High quality mode doesnt seem to support it though
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High quality mode doesnt seem to support it though