Okay guys, Hello to Everyone!!
Since I started my project passed about... about 2 monthes I guess. And the farther I go, more I want to make.
Everything starts from - "Hey I wanna fast project to tell the story and try new things and pipelines in game engine" and it comes more complex every sigle step.
I started from single blockout and materials and got scene complicated every step and this is just a beggining...
Now I want a real time project with modular system, LOD`s, optimization (now my frame rate is crazy!), complex shaders and even blueprints. And yeah - single texel.

So here`s where I stay, and a lot of stuff is coming.
After I move to my new workplace, I`ll continue this project with full of inspiration and ideas to make high quality stuff.
Any C&C are welcome!
Cheers!
Replies
Hey looking forward to seeing more though! The blowing sheet has a nice rain material and animation, but I think refraction would really sell it the whole way.