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Xnormal problem High Poly Projects inside Low Poly UVs on normal Maps

Dkiearth
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Dkiearth null
Hello. am quite new to the 3d world, and sorry for the kinda newbie question. am following a tutorial which I created a low poly Pillar in maya, a high poly in Zbrush, and an external Cage of the low poly in Maya, when I put them all together in Xnormal. I receive something like this, It looks like the high polly some how projects in low poly, I tried to research it and tried few stuff but with with no success. any clue what might be happening? 

thanks for your time
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