Hi all! This week I've been messing around in XSI and I discovered something interesting. Is there a way to bevel like this in Maya wherein the edges tessellate into quads? Thanks in advance.
There is not. However you can enable a few more options in the bevel toolbox by clicking its upper right menu. Force parallel can be useful. But there's nothing to automagic beveling this particular shape for you.
@throttlekitty Hey there and thanks for the response. That's unfortunate. Hopefully Maya will get this feature in the future. It's so unstable right now even though they implemented new features..
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