Initial phase 1 is completed, and project role is filled. Thanks guys, the people on polycount here are fantastic.
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We're building a 3D scanning app called Monocle. It lets the user scan in their 3D world and share directly with each other. App development is nearly complete, so first bit of work is primarily defining a good color scheme and UI skinning.
You can check out some Monocle scans here:
http://monocle.steampunk.digital/view/j6s35jb2-c3uratan - Chair
http://monocle.steampunk.digital/view/j5wvtl3e-x90lf9m2 - Person
http://monocle.steampunk.digital/view/j1z76yjr-sg4jdn51 - Owl
http://monocle.steampunk.digital/view/ize2rxzf-paicptez - Dragon Statue
Here's a video about Monocle:
https://www.dropbox.com/s/gysc2744hr9iit7/SPD%20Monocle%202017%20%28Final%29.mp4?dl=0This whole thing is about 3D scanning the real world, and I'd like to mix in some science fiction animation elements. So I'm looking for someone with experience building graphics with clever uses of opaque/transparent textures, clean edges and lines, and using glowing indicators of edges and boundaries.
I've attached a screen grab of Westworld UI, which has some of the color and clean line UI elements I like.
So to start I'm mainly looking for your portfolio with some examples of your work, and your pricing rate. Then if I'm really interested in what you can do, then we'll talk about estimating the work involved. For this job we have a UI wireframe PDF document that we'll share, so then we can estimate the work involved together. I want to keep it fair and efficient on your side too, so you don't end up bidding blindly.
Cheers,
- Aaron