Hi,
I've got problem with an animation in maya. I think it's just a fallacy. I just don't get what I'm doing wrong.
I've got a ring whitch i want to rotate in 35° so it's a bit angulared.
And then the ring shoud rotate in one axis (y object axis) so it's revolve around itself.
But maya don't accept my entrys... I know I'm doing something wrong. I just don't get what it is!!!
I hope you know what I mean but for a better understanding please whatch this video.
https://youtu.be/75cwuqfslEY
Replies
In the meantime, I captured a quick video demonstrating what I think the solution to this is. Essentially Maya's default rotation order does Y then X. You want to do X before Y.
Here's the clip:
https://www.dropbox.com/s/no0ildrbmuqehgc/2017-09-04_00-31-00.mp4?dl=0
THANK YOU VERY MUCH @Axi5! I love you!!!
This caused me so much headache!
For me the "problem" is solved!